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(+1)

Cool prototype, like the artstyle

(+2)

It pretty much requires you to click like a maniac the whole time. I always prefer it when I can quickly transition to passive income. (There is a passive income option, but it would greatly slow down the game if you were to stop clicking and rely on it.) I quickly abandon games that force you to endlessly click. Some games reduce the wear-and-tear on your fingers and mouse by letting you press and hold, or hover, instead. But true idle games are the best.

(1 edit) (+1)

I'll think about making passive income stronger and introducing it earlier. Also thanks for the idea with the press and hold, I use it myself while testing the game, but I thought it would be too easy for players. I'll definitely add a weakened version of the holding for the game.

Upd: added the ability to hold the crystal to get 5 clicks per second :D

(+1)

Good game, my time was 9.57. Would surely benefit from more upgrades

(+1)

My time was 13 minutes. Did you play this? Make your buttons a bit longer. Very good job. When it was over I was still wanting to play more. That's the trait of a good foundation

(1 edit)

ye, I know that the prices are going beyond the buttons, I will fix this soon, reducing the prices to 5.3k for example. thanks for the feedback :D

Upd: fixed the price issue and converted all values over 1000 to the 1.1k system.

(+1)

Good start, looking forward to seeing what else you add!

(+2)

Definitely more, please.

Great begiining.